Events
Give XP (server-sided)
local success = exports['ak4y-multicharacter-v3']:GiveXp(source, amount) --return true of falseParameter
Type
Description
Get Level (server-sided)
local playerLevel = exports['ak4y-multicharacter-v3']:GetLevel(source)Parameter
Type
Description
print("Player is level: " .. playerLevel)Client-side Events Triggered
ak4y-multicharacter-v3:LevelUp (newLevel, oldLevel) - When player levels upak4y-multicharacter-v3:XpIncrease (xpGained, totalXp, currentLevel) - When XP increases