Config
AK4Y = {}
AK4Y.Framework = "esx" -- esx / newEsx | newEsx = export system | esx = triggerevent system
AK4Y.Mysql = "oxmysql" -- Check fxmanifest.lua when you change it! | ghmattimysql / oxmysql / mysql-async
AK4Y.StandartTaskDay = 1 -- ALL TASKS ARE ONE DAY
AK4Y.MenuCommand = "dailyTask" -- open menu command
AK4Y.Language = {
title1 = "AK4Y",
title2 = "DAILY TASK",
description = "Lorem ipsum dolor sit amet, consectetur adipisicing elit. Amet nihil praesentium voluptatum enim expedita unde dolore mollitia officia! Rem amet vel iure optio maxime similique.",
cancelMission = "CANCEL MISSION",
remaining = "REMAINING TIME",
received = "Award Received.",
error = "An error occured during task purchase",
reward = "REWARD :",
lock = "LOCK",
taskStartPrice = "TASK START PRICE",
getReward = "GET REWARD",
}
AK4Y.Tasks = {
{
taskId = 1,
name = "Stay in play for 1 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 1 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 30000,
taskPrice = 15000,
neededPlayTime = 60, -- MINUTES
image = "./images/Group10.png",
},
{
taskId = 2,
name = "Stay in play for 2 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 2 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 40000,
taskPrice = 20000,
neededPlayTime = 120, -- MINUTES
image = "./images/Group11.png",
},
{
taskId = 3,
name = "Stay in play for 3 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 3 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 50000,
taskPrice = 25000,
neededPlayTime = 180, -- MINUTES
image = "./images/Group12.png",
},
{
taskId = 4,
name = "Stay in play for 4 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 4 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 60000,
taskPrice = 30000,
neededPlayTime = 240, -- MINUTES
image = "./images/Group13.png",
},
{
taskId = 5,
name = "Stay in play for 5 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 5 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 70000,
taskPrice = 35000,
neededPlayTime = 300, -- MINUTES
image = "./images/Group14.png",
},
{
taskId = 6,
name = "Stay in play for 6 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 6 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 80000,
taskPrice = 40000,
neededPlayTime = 360, -- MINUTES
image = "./images/Group16.png",
},
{
taskId = 7,
name = "Stay in play for 7 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 7 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 90000,
taskPrice = 45000,
neededPlayTime = 420, -- MINUTES
image = "./images/Group17.png",
},
{
taskId = 8,
name = "Stay in play for 8 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 8 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 100000,
taskPrice = 50000,
neededPlayTime = 480, -- MINUTES
image = "./images/Group18.png",
},
{
taskId = 9,
name = "Stay in play for 9 hour",
description = "After purchasing the mission, you need to stay in the game for a total of 9 hour within 1 day. If you fail, the money you invested will be lost.",
reward = 200000,
taskPrice = 75000,
neededPlayTime = 540, -- MINUTES
image = "./images/Group19.png",
},
}
Config = {}
Config.Framework = "qb" -- "qb" / "oldqb" : qb = export system , oldqb = triggerevent system
Config.sql = "oxmysql" -- dont forget to change fxmanifest.lua! |ghmattimysql - oxmysql - mysql-async
Config.Settings = {
["canOpenWithCommand"] = true, -- CAN THE MENU BE OPENED BY COMMAND
["menuOpenCommand"] = "fishmenu",
["addXP"] = {min = 20, max = 100}, -- The amount of xp to be given after fishing
["addxpafterXcatch"] = 3, -- How many successful catch after exp awards will be given
["needxpforlevelup"] = 500, -- How Many xp needed to level up
["addTrashWithoutBait"] = 1, -- HOW MANY MORE TRASH ITEMS WILL APPEAR WITHOUT FISH Bait
["rodBrokeChanceWhenUpgrade"] = 20, -- WHAT IS THE CHANCE OF BREAKING THE FISHING ROD DURING LEVEL UPGRADING?
["eatBaitChance"] = 20, -- WHAT PERCENTAGE CHANCE THAT THE BAIT WILL DISAPPEAR AFTER FISHING
["illegalBaitName"] = "illegal", -- TYPE OF BAIT REQUIRED TO CATCH ILLEGAL FISH
["tasksResetDay"] = 3, -- HOW MANY DAYS AFTER THE TASK IS RECEIVED WILL IT BE RESET (EVEN IF 1 TASK IS RECEIVED, ALL TASKS WILL BE DELETED AFTER THE WRITTEN DAY)
}
Config.Language = {
["eatBaitText"] = "You've lost your fish bait.",
["catchFish"] = "You got caught!",
["youCantFishHere"] = "You can't fish here!",
["somethingStoppingFish"] = "Something's stopping you from fishing",
["movementOnRod"] = "There's movement on your fishing rod!",
["missedFish"] = "You missed the fish",
["noLeftBait"] = "No bait left at the end of the fishing rod!",
["fishingHBStopped"] = "Fishing has been stopped",
["illegalCant"] = "You can't catch illegal fish in this area!",
["useBaitNotFishing"] = "You must have the fishing rod in your hand to bait the bait!",
["youDontHaveItemUPGRADE"] = "You do not have the necessary item for the upgrade!",
["upgradedRod"] = "Your fishing rod has been upgraded to the next level!",
["brokenRod"] = "Your fishing rod is broken!",
["youDontHave"] = "You don't have!",
["youDontHaveMoney"] = "You don't have enough money!",
["youDontHaveEnoughSpace"] = "You don't have enough space to carry the item!",
["youDontHaveWantSell"] = "You don't have the item you want to sell!",
["succesBuy"] = "You bought: ",
["succesSold"] = "You Sold: ",
}
Config.Customize = {
title = "AK4Y FISH PASS",
fishAreaTitle = "Fishes",
taskAreaTitle = "Your Tasks",
currentXP = "Current XP:",
requiredXP = "Required XP:",
}
Config.FishLevels = { -- ALL FISH THAT CAN BE KEPT ATTACHED IN THE FISHING SYSTEM AND FISH LEVELS (THIS AREA NOT FISHINGROD LEVEL) (ALL FISH MUST BE ATTACHED)
["anchovy"] = 1,
["smallbluefish"] = 2,
["bluefish"] = 5,
["bonitosfish"] = 9,
["garfish"] = 11,
["perch"] = 13,
["carettacaretta"] = 15,
["pantfish"] = 18,
["sharkfish"] = 20,
["whitepearl"] = 1,
["bluepearl"] = 1,
["redpearl"] = 1,
["greenpearl"] = 1,
["yellowpearl"] = 1,
}
Config.fishingRods = { -- FISHING RODS, ITEM NAMES AND LEVELS
{itemName = "fishingrod1", level = 1},
{itemName = "fishingrod2", level = 2},
{itemName = "fishingrod3", level = 3},
{itemName = "fishingrod4", level = 4},
{itemName = "fishingrod5", level = 5},
}
Config.fishBaits = { -- FISH BAITS AND FEED TYPES
{itemName = "fishbait", baitType = "fish", label = "Fish Bait"},
{itemName = "illegalFishBait", baitType = "illegal", label = "Illegal Fish Bait"},
}
-- MUST START WITH TABLE 1 - TABLE 1 ACTUALLY POINTS TO LEVEL 2 FISHING ROD
Config.upgradeRodPrices = { -- PRICE LIST FOR FISHING ROD UPGRADE
[1] = 500, -- LEVEL 2
[2] = 1000, -- LEVEL 3
[3] = 1500, -- LEVEL 4
[4] = 2000, -- LEVEL 5
}
Config.fishMenuArea = { -- GO NEXT TO IT AND PRESS E TO OPEN THE /FISH MENU
{
pedName = "AKAY",
pedHash = 0x0B881AEE,
pedCoord = vector3(-1818.09, -1215.68, 12.017),
drawText = "[E] - Fisher Man",
h = 54,
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipName = "Fisher Man",
blipIcon = 68,
blipColour = 3,
},
},
{
pedName = "AKAY",
pedHash = 0x0B881AEE,
pedCoord = vector3(-3055.97, 16.07758, 4.4954),
drawText = "[E] - Fisher Man",
h = 230,
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipName = "Fisher Man",
blipIcon = 68,
blipColour = 3,
},
},
}
Config.upgradeRodArea = { -- ROD LEVEL UPGRADE AREAS
{
pedName = "AKAY",
pedHash = 0x1EEC7BDC,
pedCoord = vector3(-1820.26, -1220.52, 12.017),
drawText = "[E] - Upgrade Rod",
h = 54,
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipName = "Upgrade Rod",
blipIcon = 68,
blipColour = 3,
},
},
{
pedName = "AKAY",
pedHash = 0x1EEC7BDC,
pedCoord = vector3(-3058.65, 12.83765, 4.4954),
drawText = "[E] - Upgrade Rod",
h = 230,
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipName = "Upgrade Rod",
blipIcon = 68,
blipColour = 3,
},
},
}
Config.marketArea = { -- MARKET AREAS (BUYING AND SELLING)
{
pedName = "AKAY",
pedHash = 0xAE5BE23A,
pedCoord = vector3(-1814.30, -1213.02, 12.017),
drawText = "[E] - Fish Shop",
h = 54,
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipName = "Fish Shop",
blipIcon = 68,
blipColour = 3,
},
},
{
pedName = "AKAY",
pedHash = 0xAE5BE23A,
pedCoord = vector3(-3061.26, 9.376700, 4.4954),
drawText = "[E] - Fish Shop",
h = 230,
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipName = "Fish Shop",
blipIcon = 68,
blipColour = 3,
},
},
}
Config.buyMarketItems = { -- LIST OF ITEMS SOLD IN THE FISH MARKET (BUY MENU)
{itemId = 1, itemName = "fishingrod1", itemLabel = "Fishingrod 1Lv.", itemPrice = 50, image = './css/imgs/fishingrod.png'},
{itemId = 2, itemName = "fishbait", itemLabel = "Fish Bait", itemPrice = 5, image = './css/imgs/fishbait.png'},
{itemId = 3, itemName = "illegalFishBait", itemLabel = "Illegal Fish Bait", itemPrice = 30, image = './css/imgs/illegalFishBait.png'},
}
Config.Zones = { -- FISHING AREAS
{ -- Motel
coords = vector3(-1857.24, -1225.67, 13.017), -- FISHING AREA COORDINATES
radius = 150, -- RADIUS LEVEL OF THE ABOVE COORDINATE
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = false,
blipAlpha = true,
blipName = "Fish Area",
blipIcon = 68,
blipColour = 3,
blipAlphaColour = 2,
},
trashChance = 15, -- WHAT PERCENTAGE OF TRASH ITEMS WILL BE GIVEN WHILE FISHING IN THIS COORDINATE
rareChance = 5, -- WHAT PERCENTAGE OF VALUABLE ITEMS WILL BE GIVEN WHEN FISHING IN THIS COORDINATE
illegal = false, -- CAN AN ILLEGAL ITEM BE HELD IN THIS COORDINATE?
items = { -- ITEMS THAT WILL APPEAR WHILE FISHING IN THIS COORDINATION
trashItems = {"fishbait", "fish"}, -- TRASH ITEMS
rare = { -- RARE ITEMS
rodLevel = {
[1] = {"whitepearl"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD
[2] = {"whitepearl", "bluepearl"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD
[3] = {"whitepearl", "bluepearl","redpearl"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD
[4] = {"whitepearl", "bluepearl","redpearl","yellowpearl"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD
[5] = {"whitepearl", "bluepearl","redpearl","yellowpearl","greenpearl"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD
},
},
normal = { -- NORMAL ITEMS
rodLevel = {
[1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD
[2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD
[3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD
[4] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD
[5] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish","perch"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD
},
},
illegal = { -- ILLEGAL ITEMS
rodLevel = {
[1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD
[2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD
[3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD
[4] = {"carettacaretta", "pantolobaligi"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD
[5] = {"carettacaretta", "pantolobaligi","sharkfish"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD
},
},
},
},
{ -- ILLEGAL AREA
coords = vector3(-3747.00, -1919.14, -0.234), -- FISHING AREA COORDINATES
radius = 300, -- RADIUS LEVEL OF THE ABOVE COORDINATE
blipSettings = { -- https://docs.fivem.net/docs/game-references/blips/
blip = true,
blipAlpha = true,
blipName = "Illegal Fish Area",
blipIcon = 68,
blipColour = 3,
blipAlphaColour = 49,
},
trashChance = 70, -- WHAT PERCENTAGE OF TRASH ITEMS WILL BE GIVEN WHILE FISHING IN THIS COORDINATE
rareChance = 15, -- WHAT PERCENTAGE OF VALUABLE ITEMS WILL BE GIVEN WHEN FISHING IN THIS COORDINATE
illegal = true, -- CAN AN ILLEGAL ITEM BE HELD IN THIS COORDINATE?
items = { -- ITEMS THAT WILL APPEAR WHILE FISHING IN THIS COORDINATION
trashItems = {"illegalFishBait","fish"}, -- TRASH ITEMS
rare = { -- RARE ITEMS
rodLevel = {
[1] = {"whitepearl"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD
[2] = {"whitepearl", "bluepearl"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD
[3] = {"whitepearl", "bluepearl","redpearl"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD
[4] = {"whitepearl", "bluepearl","redpearl","yellowpearl"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD
[5] = {"whitepearl", "bluepearl","redpearl","yellowpearl","greenpearl"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD
},
},
normal = { -- NORMAL ITEMS
rodLevel = {
[1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD
[2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD
[3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD
[4] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD
[5] = {"anchovy", "smallbluefish", "bluefish","bonitosfish","garfish","perch"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD
},
},
illegal = { -- ILLEGAL ITEMS
rodLevel = {
[1] = {"anchovy"}, -- WHAT CAN BE CAUGHT WITH 1 LEVEL FISHING ROD
[2] = {"anchovy", "smallbluefish"}, -- WHAT CAN BE CAUGHT WITH 2 LEVEL FISHING ROD
[3] = {"anchovy", "smallbluefish", "bluefish","bonitosfish"}, -- WHAT CAN BE CAUGHT WITH 3 LEVEL FISHING ROD
[4] = {"carettacaretta", "pantolobaligi"}, -- WHAT CAN BE CAUGHT WITH 4 LEVEL FISHING ROD
[5] = {"carettacaretta", "pantolobaligi","sharkfish"}, -- WHAT CAN BE CAUGHT WITH 5 LEVEL FISHING ROD
},
},
},
},
}
Config.Tasks = { -- TASKS APPEARING ON THE FISH MENU
{
taskId = 1, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY)
taskName = "Catch 40 Small Bluefish", -- NAME OF THE TASK AS IT APPEARS IN THE MENU
itemName = "smallbluefish", -- ITEM OF TASK
moneyRewards = 2000, -- TASK'S PRIZE MONEY
xpRewards = 500, -- TASK'S XP REWARD
requiredCount = 40, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK
taskDescription = "Receive your reward after successfully completing the mission.",
},
{
taskId = 2, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY)
taskName = "Catch 30 Bluefish", -- NAME OF THE TASK AS IT APPEARS IN THE MENU
itemName = "bluefish", -- ITEM OF TASK
moneyRewards = 3000, -- TASK'S PRIZE MONEY
xpRewards = 500, -- TASK'S XP REWARD
requiredCount = 30, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK
taskDescription = "Receive your reward after successfully completing the mission.",
},
{
taskId = 3, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY)
taskName = "Catch 20 Bonitos", -- NAME OF THE TASK AS IT APPEARS IN THE MENU
itemName = "bonitosfish", -- ITEM OF TASK
moneyRewards = 4000, -- TASK'S PRIZE MONEY
xpRewards = 500, -- TASK'S XP REWARD
requiredCount = 20, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK
taskDescription = "Receive your reward after successfully completing the mission.",
},
{
taskId = 4, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY)
taskName = "Catch 15 Garfish", -- NAME OF THE TASK AS IT APPEARS IN THE MENU
itemName = "garfish", -- ITEM OF TASK
moneyRewards = 5000, -- TASK'S PRIZE MONEY
xpRewards = 500, -- TASK'S XP REWARD
requiredCount = 15, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK
taskDescription = "Receive your reward after successfully completing the mission.",
},
{
taskId = 5, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY)
taskName = "Catch 10 Perch", -- NAME OF THE TASK AS IT APPEARS IN THE MENU
itemName = "perch", -- ITEM OF TASK
moneyRewards = 6000, -- TASK'S PRIZE MONEY
xpRewards = 500, -- TASK'S XP REWARD
requiredCount = 10, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK
taskDescription = "Receive your reward after successfully completing the mission.",
},
{
taskId = 6, -- TASK NUMBER (ALL TASKS MUST BE NUMBERED DIFFERENTLY AND SEQUENTIALLY)
taskName = "Catch 20 Shark", -- NAME OF THE TASK AS IT APPEARS IN THE MENU
itemName = "sharkfish", -- ITEM OF TASK
moneyRewards = 15000, -- TASK'S PRIZE MONEY
xpRewards = 500, -- TASK'S XP REWARD
requiredCount = 20, -- NUMBER OF FISH CATCHES REQUIRED TO COMPLETE THE TASK
taskDescription = "Receive your reward after successfully completing the mission.",
},
}
Config.Fishes = { -- /FISH MENU SETTINGS
{
id = 1, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Anchovy", -- THE APPARENT NAME OF THE FISH
itemName = "anchovy", -- ITEM NAME OF THE FISH
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 1, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Legal", -- TYPE OF FISH
image = "./css/imgs/anchovyMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish on the pier, you need a fishing rod of level 1 or higher to catch the fish!"
},
{
id = 2, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Small Bluefish", -- THE APPARENT NAME OF THE FISH
itemName = "smallbluefish", -- ITEM NAME OF THE FISH
requiredLevel = 2, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 2, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Legal", -- TYPE OF FISH
image = "./css/imgs/smallbluefishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish on the pier, you need a fishing rod of level 2 or higher to catch the fish!"
},
{
id = 3, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Bluefish", -- THE APPARENT NAME OF THE FISH
itemName = "bluefish", -- ITEM NAME OF THE FISH
requiredLevel = 5, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 3, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Legal", -- TYPE OF FISH
image = "./css/imgs/bluefishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish on the pier, you need a fishing rod of level 3 or higher to catch the fish!"
},
{
id = 4, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Bonitos", -- THE APPARENT NAME OF THE FISH
itemName = "bonitosfish", -- ITEM NAME OF THE FISH
requiredLevel = 9, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 3, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Legal", -- TYPE OF FISH
image = "./css/imgs/bonitosfishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish on the pier, you need a fishing rod of level 3 or higher to catch the fish!"
},
{
id = 5, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Garfish", -- THE APPARENT NAME OF THE FISH
itemName = "garfish", -- ITEM NAME OF THE FISH
requiredLevel = 11, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 4, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Legal", -- TYPE OF FISH
image = "./css/imgs/garfishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish on the pier, you need a fishing rod of level 4 or higher to catch the fish!"
},
{
id = 6, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Perch", -- THE APPARENT NAME OF THE FISH
itemName = "perch", -- ITEM NAME OF THE FISH
requiredLevel = 13, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 5, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Legal", -- TYPE OF FISH
image = "./css/imgs/perchMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish on the pier, you need a fishing rod of level 5 or higher to catch the fish!"
},
{
id = 7, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Caretta Caretta", -- THE APPARENT NAME OF THE FISH
itemName = "carettacaretta", -- ITEM NAME OF THE FISH
requiredLevel = 15, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 4, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Illegal", -- TYPE OF FISH
image = "./css/imgs/carettaMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish offshore, to catch this fish you need a fishing rod of level 4 and above!"
},
{
id = 8, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Pant Fish", -- THE APPARENT NAME OF THE FISH
itemName = "pantfish", -- ITEM NAME OF THE FISH
requiredLevel = 18, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 4, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Illegal", -- TYPE OF FISH
image = "./css/imgs/pantfishMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish offshore, to catch this fish you need a fishing rod of level 4 and above!"
},
{
id = 9, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
fishName = "Shark", -- THE APPARENT NAME OF THE FISH
itemName = "sharkfish", -- ITEM NAME OF THE FISH
requiredLevel = 20, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
requiredRodLvl = 5, -- FISHING ROD LEVEL AND ABOVE THAT SHOULD BE USED TO CATCH THE FISH
fishPrice = 10, -- SALE PRICE OF FISH
onFishMenu = true, -- /FISH APPEARS OR DOES NOT APPEAR ON THE MENU - TRUE: APPEARS _ FALSE: DOES NOT APPEAR
fishType = "Illegal", -- TYPE OF FISH
image = "./css/imgs/sharkMiddle.png", -- PICTURE OF THE FISH ON THE FISH MENU
description = "You can catch this fish offshore, to catch this fish you need a fishing rod of level 5 and above!"
},
}
Config.sellMenuItems = { -- FISH ON THE FISH SALE MENU
{
id = 1, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Tiny Fish", -- THE APPARENT NAME OF THE FISH
itemName = "fish", -- ITEM NAME OF THE FISH
fishPrice = 40, -- SALE PRICE OF FISH
shopImage = "./css/imgs/fish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 2, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Anchovy", -- THE APPARENT NAME OF THE FISH
itemName = "anchovy", -- ITEM NAME OF THE FISH
fishPrice = 60, -- SALE PRICE OF FISH
shopImage = "./css/imgs/anchovy.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 3, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 2, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Small Bluefish", -- THE APPARENT NAME OF THE FISH
itemName = "smallbluefish", -- ITEM NAME OF THE FISH
fishPrice = 80, -- SALE PRICE OF FISH
shopImage = "./css/imgs/smallbluefish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 4, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 5, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Bluefish", -- THE APPARENT NAME OF THE FISH
itemName = "bluefish", -- ITEM NAME OF THE FISH
fishPrice = 100, -- SALE PRICE OF FISH
shopImage = "./css/imgs/bluefish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 5, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 9, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Bonitos", -- THE APPARENT NAME OF THE FISH
itemName = "bonitosfish", -- ITEM NAME OF THE FISH
fishPrice = 120, -- SALE PRICE OF FISH
shopImage = "./css/imgs/bonitosfish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 6, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 11, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Garfish", -- THE APPARENT NAME OF THE FISH
itemName = "garfish", -- ITEM NAME OF THE FISH
fishPrice = 140, -- SALE PRICE OF FISH
shopImage = "./css/imgs/garfish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 7, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 13, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Perch", -- THE APPARENT NAME OF THE FISH
itemName = "perch", -- ITEM NAME OF THE FISH
fishPrice = 160, -- SALE PRICE OF FISH
shopImage = "./css/imgs/perch.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 8, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 15, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Caretta Caretta", -- THE APPARENT NAME OF THE FISH
itemName = "carettacaretta", -- ITEM NAME OF THE FISH
fishPrice = 220, -- SALE PRICE OF FISH
shopImage = "./css/imgs/carettacaretta.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 9, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 18, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Pant Fish", -- THE APPARENT NAME OF THE FISH
itemName = "pantfish", -- ITEM NAME OF THE FISH
fishPrice = 250, -- SALE PRICE OF FISH
shopImage = "./css/imgs/pantfish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 10, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 20, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Shark", -- THE APPARENT NAME OF THE FISH
itemName = "sharkfish", -- ITEM NAME OF THE FISH
fishPrice = 300, -- SALE PRICE OF FISH
shopImage = "./css/imgs/sharkfish.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 11, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "White Pearl", -- THE APPARENT NAME OF THE FISH
itemName = "whitepearl", -- ITEM NAME OF THE FISH
fishPrice = 200, -- SALE PRICE OF FISH
shopImage = "./css/imgs/whitepearl.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 12, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Blue Pearl", -- THE APPARENT NAME OF THE FISH
itemName = "bluepearl", -- ITEM NAME OF THE FISH
fishPrice = 270, -- SALE PRICE OF FISH
shopImage = "./css/imgs/bluepearl.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 13, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Red Pearl", -- THE APPARENT NAME OF THE FISH
itemName = "redpearl", -- ITEM NAME OF THE FISH
fishPrice = 340, -- SALE PRICE OF FISH
shopImage = "./css/imgs/redpearl.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 14, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Yellow Pearl", -- THE APPARENT NAME OF THE FISH
itemName = "yellowpearl", -- ITEM NAME OF THE FISH
fishPrice = 410, -- SALE PRICE OF FISH
shopImage = "./css/imgs/yellowpearl.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
{
id = 15, -- FISH ID (ID OF ALL FISH MUST BE DIFFERENT AND SEQUENTIAL)
requiredLevel = 1, -- DESIRED LEVEL TO KEEP THE FISH (DON'T FORGET TO CHANGE FROM Config.FishLevels)
fishName = "Green Pearl", -- THE APPARENT NAME OF THE FISH
itemName = "greenpearl", -- ITEM NAME OF THE FISH
fishPrice = 480, -- SALE PRICE OF FISH
shopImage = "./css/imgs/greenpearl.png", -- PICTURE OF THE FISH ON THE SALES MENU
},
}
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