# Config

{% tabs %}
{% tab title="ESX" %}

```lua
AK4Y = {}

AK4Y.Framework = "esx" -- esx or newEsx
AK4Y.Mysql = "mysql-async" -- Check fxmanifest.lua when you change it! |  oxmysql / mysql-async
AK4Y.OpenMenuCommand = "donate" -- code to open the donate menu
AK4Y.WeaponType = "item" -- weapon or item
AK4Y.CustomPlatePriceOnBuyVehicle = 20 -- Customization price at the time of vehicle purchase
AK4Y.Phone = "gcphone" -- gcphone or qb-phone
AK4Y.MinCharForPhoneNumber = 1 -- Minimum number of characters required for a special number
AK4Y.MinCharForPlate = 1 -- Minimum number of characters required for a custom plate
AK4Y.MaxCharForPhoneNumber = 7 -- Minimum number of characters required for a special number
AK4Y.MaxCharForPlate = 8 -- Minimum number of characters required for a custom plate
AK4Y.DefaultGarage = 'pillboxgarage' -- Garage name where the vehicle will be sent after purchase
AK4Y.WeaponType = "item" -- item or weapon
AK4Y.UseTebex = false -- Do you use tebex to sell code?

AK4Y.GiveAddKeys = true -- Automatic key issuance after changing the license plate of the vehicle
AK4Y.GiveAddKeysFunction = function(newPlate)
    TriggerEvent("vehiclekeys:client:SetOwner", newPlate)
end

AK4Y.ClientNotify = function(text, NotifType)
    QBCore.Functions.Notify(text, NotifType)
end

AK4Y.Translate = {
    title1 = "AK4Y",
    title2 = "DONATE",

    speed = "km/h",
    credit = "CR",

    customizeTitle = "Customize",
    customizeInfo = "You have to in your car which is want to customize.",

    thanksForPurchasing = "Thanks for purchasing!",

    buyCreditButton = "BUY CREDIT",
    approveButton = "APPROVE",
    buyButtonText = "BUY",

    redeemCodeTitle1 = "REDEEM",
    redeemCodeTitle2 = "CODE",
    redeemCodeDesc = "Lorem ipsum",
    redeemCodeBelow = "YOU CAN ENTER TE CODE BELOW",

    carDoYouNeedTitle1 = "DO YOU NEED",
    carDoYouNeedTitle2 = "A CAR?",
    carButtonBelow = "YOU CAN VIEW IT BY CLICKING THE BUTTON BELOW",
    carAreaDesc = "THEN YOU CAN BROWSE THE CARS BY CLICKING THE BUTTON BELOW.",
    carButtonText = "CAR",
    carButtonInfo = "CLICK THE BUTTON TO SEE THE WEAPONS",
    
    otherInfo = "Click for details",
    otherButton = "OTHER",
    otherDesc = "You can go to the customization menu by clicking the button above.",

    moneyInfo = "Click for details",
    moneyButtonText = "MONEY",
    moneyDesc = "You can go to the money purchase menu by clicking the button above.",

    gunTitle1 = "DO YOU NEED",
    gunTitle2 = "A GUN?",
    gunInfo = "YOU CAN VIEW IT BY CLICKING THE BUTTON BELOW",
    gunDesc = "THEN YOU CAN BROWSE THE WEAPONS BY CLICKING THE BUTTON BELOW.",
    gunButtonText = "GUN",
    gunTinyInfo = "CLICK THE BUTTON TO SEE WEAPONS.",

    vehBuyCustomPlateText = "Do you want a custom plate? <span id='cstmPltPrice'></span>",
    customPlateText = "Enter your custom plate (Max 6 char.)",
    privNumberText = "Enter your private number (Max 7 char.)<br>You will drop on game after purchasing!",
    dontHaveEnoughtCredit = "You dont have enough credit!",
    minimumChar = "Minimum Char: ",
    MaximumChar = " Maximum Char: ",
    typeNumber = "You have to type number!",
    errorDuringPurchase = "An error occurred during purchase",
    insideVehicle = "To buy this customization, you must be inside the vehicle!",

    openSpam = "Wait a while to open the menu again",
    spamNotify = "Spam protection, try again",
}

AK4Y.BuyCredits = {
    [1] = {
        title = "100$",
        image = "./images/firstBoxCash.png",
        credit = "300 CR",
        extraCredit = "+60 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
    [2] = {
        title = "200$",
        image = "./images/secondBoxCash.png",
        credit = "500 CR",
        extraCredit = "+100 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
    [3] = {
        title = "1000$",
        image = "./images/thirtBoxCash.png",
        credit = "2000 CR",
        extraCredit = "+500 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
    [4] = {
        title = "500$",
        image = "./images/fourBoxCash.png",
        credit = "1000 CR",
        extraCredit = "+250 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
}

-- Do not add new categories
-- If you want to remove a category, you can put it in the comment line
-- If you put a category in the comment line, put the products sold in that category in the comment line
-- you should not change categoryId
AK4Y.Categories = {
    { label = "VEHICLE", categoryId = "vehicle" },
    { label = "AIR", categoryId = "helicopters" },
    { label = "ITEMS", categoryId = "items" },
    { label = "WEAPON", categoryId = "weapon" },
    { label = "MONEY", categoryId = "money" },
    { label = "CUSTOMIZE", categoryId = "other" },
}

AK4Y.Vehicles = {
    {
        id = 1,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2450, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 2,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2300, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 3,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2200, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 4,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 5,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2450, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 6,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2300, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 7,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2200, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 8,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
}

AK4Y.Helicopters = {
    {
        id = 1,
        spawnName = "frogger", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "air", -- do not change
        carImage = "./images/helicopter.png",
    },
    {
        id = 2,
        spawnName = "frogger", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "air", -- do not change
        carImage = "./images/helicopter.png",
    },
}

AK4Y.Items = {
    { 
        id = 1,
        itemName = "water",
        itemCount = 5,
        label = "Water",
        costCredit = 1000, 
        image = "./images/phone.png",
    },
}


AK4Y.Weapons = {
    { 
        id = 1,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2550, 
        image = "./images/guns.png",
    },
    { 
        id = 2,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2530, 
        image = "./images/guns.png",
    },
    { 
        id = 3,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2150, 
        image = "./images/guns.png",
    },
    { 
        id = 4,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2570, 
        image = "./images/guns.png",
    },
    
}

AK4Y.Money = {
    {
        id = 1,
        label = "100.000 DOLLAR",
        costCredit = 100, -- Credit to be paid for the product
        inGameMoney = 100000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
    {
        id = 2,
        label = "200.000 DOLLAR",
        costCredit = 200, -- Credit to be paid for the product
        inGameMoney = 200000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
    {
        id = 3,
        label = "300.000 DOLLAR",
        costCredit = 300, -- Credit to be paid for the product
        inGameMoney = 300000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
    {
        id = 4,
        label = "400.000 DOLLAR",
        costCredit = 400, -- Credit to be paid for the product
        inGameMoney = 400000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
}


-- do not change
-- do not change
-- If you want to close it, put it in the comment line
AK4Y.Customize = {
    {id = 1, label = "PRIVATE PHONE NUMBER", costCredit = 50, IType = "privNumber", image = "./images/phone.png"},
    {id = 2, label = "PLATE CUSTOMIZATION", costCredit = 50, IType = "customPlate", image = "./images/platee.png"}
}


```

{% endtab %}

{% tab title="QBCore" %}

```lua
AK4Y = {}

AK4Y.Framework = "qb" -- qb / oldqb | qb = export system | oldqb = triggerevent system
AK4Y.Mysql = "oxmysql" -- Check fxmanifest.lua when you change it! |  oxmysql / mysql-async
AK4Y.OpenMenuCommand = "donate" -- code to open the donate menu
AK4Y.WeaponType = "item" -- weapon or item
AK4Y.CustomPlatePriceOnBuyVehicle = 20 -- Customization price at the time of vehicle purchase
AK4Y.Phone = "qb-phone" -- gcphone or qb-phone
AK4Y.MinCharForPhoneNumber = 1 -- Minimum number of characters required for a special number
AK4Y.MinCharForPlate = 1 -- Minimum number of characters required for a custom plate
AK4Y.MaxCharForPhoneNumber = 7 -- Minimum number of characters required for a special number
AK4Y.MaxCharForPlate = 8 -- Minimum number of characters required for a custom plate
AK4Y.DefaultGarage = 'pillboxgarage' -- Garage name where the vehicle will be sent after purchase
AK4Y.WeaponType = "item" -- item or weapon
AK4Y.UseTebex = false -- Do you use tebex to sell code?

AK4Y.GiveAddKeys = true -- Automatic key issuance after changing the license plate of the vehicle
AK4Y.GiveAddKeysFunction = function(newPlate)
    TriggerEvent("vehiclekeys:client:SetOwner", newPlate)
end

AK4Y.ClientNotify = function(text, NotifType)
    QBCore.Functions.Notify(text, NotifType)
end

AK4Y.Translate = {
    title1 = "AK4Y",
    title2 = "DONATE",

    speed = "km/h",
    credit = "CR",

    customizeTitle = "Customize",
    customizeInfo = "You have to in your car which is want to customize.",

    thanksForPurchasing = "Thanks for purchasing!",

    buyCreditButton = "BUY CREDIT",
    approveButton = "APPROVE",
    buyButtonText = "BUY",

    redeemCodeTitle1 = "REDEEM",
    redeemCodeTitle2 = "CODE",
    redeemCodeDesc = "Lorem ipsum",
    redeemCodeBelow = "YOU CAN ENTER TE CODE BELOW",

    carDoYouNeedTitle1 = "DO YOU NEED",
    carDoYouNeedTitle2 = "A CAR?",
    carButtonBelow = "YOU CAN VIEW IT BY CLICKING THE BUTTON BELOW",
    carAreaDesc = "THEN YOU CAN BROWSE THE CARS BY CLICKING THE BUTTON BELOW.",
    carButtonText = "CAR",
    carButtonInfo = "CLICK THE BUTTON TO SEE THE WEAPONS",
    
    otherInfo = "Click for details",
    otherButton = "OTHER",
    otherDesc = "You can go to the customization menu by clicking the button above.",

    moneyInfo = "Click for details",
    moneyButtonText = "MONEY",
    moneyDesc = "You can go to the money purchase menu by clicking the button above.",

    gunTitle1 = "DO YOU NEED",
    gunTitle2 = "A GUN?",
    gunInfo = "YOU CAN VIEW IT BY CLICKING THE BUTTON BELOW",
    gunDesc = "THEN YOU CAN BROWSE THE WEAPONS BY CLICKING THE BUTTON BELOW.",
    gunButtonText = "GUN",
    gunTinyInfo = "CLICK THE BUTTON TO SEE WEAPONS.",

    vehBuyCustomPlateText = "Do you want a custom plate? <span id='cstmPltPrice'></span>",
    customPlateText = "Enter your custom plate (Max 6 char.)",
    privNumberText = "Enter your private number (Max 7 char.)<br>You will drop on game after purchasing!",
    dontHaveEnoughtCredit = "You dont have enough credit!",
    minimumChar = "Minimum Char: ",
    MaximumChar = " Maximum Char: ",
    typeNumber = "You have to type number!",
    errorDuringPurchase = "An error occurred during purchase",
    insideVehicle = "To buy this customization, you must be inside the vehicle!",

    openSpam = "Wait a while to open the menu again",
    spamNotify = "Spam protection, try again",
}

AK4Y.BuyCredits = {
    [1] = {
        title = "100$",
        image = "./images/firstBoxCash.png",
        credit = "300 CR",
        extraCredit = "+60 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
    [2] = {
        title = "200$",
        image = "./images/secondBoxCash.png",
        credit = "500 CR",
        extraCredit = "+100 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
    [3] = {
        title = "1000$",
        image = "./images/thirtBoxCash.png",
        credit = "2000 CR",
        extraCredit = "+500 Bonus CR",
        link = "https://ak4y.tebex.io/package/5286285",
    },
    [4] = {
        title = "500$",
        image = "./images/fourBoxCash.png",
        credit = "1000 CR",
        extraCredit = "+250 Bonus CR",
        link = "https://www.buy-code-link.com",
    },
}

-- Do not add new categories
-- If you want to remove a category, you can put it in the comment line
-- If you put a category in the comment line, put the products sold in that category in the comment line
-- you should not change categoryId
AK4Y.Categories = {
    { label = "VEHICLE", categoryId = "vehicle" },
    { label = "AIR", categoryId = "helicopters" },
    { label = "ITEMS", categoryId = "items" },
    { label = "WEAPON", categoryId = "weapon" },
    { label = "MONEY", categoryId = "money" },
    { label = "CUSTOMIZE", categoryId = "other" },
}

AK4Y.Vehicles = {
    {
        id = 1,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "Zentorno",
        model = "",
        year = "2022 MODEL",
        costCredit = 2450, -- The price to be paid for the product
        topSpeed = 310, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/Zentorno.png",
    },
    {
        id = 2,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2300, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 3,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2200, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 4,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 5,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2450, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 6,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2300, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 7,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2200, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
    {
        id = 8,
        spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "car", -- do not change
        carImage = "./images/audi.png",
    },
}

AK4Y.Helicopters = {
    {
        id = 1,
        spawnName = "frogger", -- Spawn code of the vehicle that will be given when the product is received
        brand = "Frogger",
        model = "",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 60, -- Percentage of product top speed
        brakingPower = 30, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "air", -- do not change
        carImage = "./images/helicopter.png",
    },
    {
        id = 2,
        spawnName = "frogger", -- Spawn code of the vehicle that will be given when the product is received
        brand = "AUDI",
        model = "RS Q8",
        year = "2022 MODEL",
        costCredit = 2850, -- The price to be paid for the product
        topSpeed = 250, -- Top speed of the product
        topSpeedGraph = 90, -- Percentage of product top speed
        brakingPower = 50, -- Percentage of braking power of the product
        robustness = 90, -- Percentage of product robustness
        vehType = "air", -- do not change
        carImage = "./images/helicopter.png",
    },
}

AK4Y.Items = {
    { 
        id = 1,
        itemName = "water",
        itemCount = 5,
        label = "Water",
        costCredit = 1000, 
        image = "./images/phone.png",
    },
}

AK4Y.Weapons = {
    { 
        id = 1,
        weaponName = "weapon_heavyshotgun",
        label = "HEAVY SHOTGUN",
        costCredit = 2550, 
        image = "./images/guns.png",
    },
    { 
        id = 2,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2530, 
        image = "./images/guns.png",
    },
    { 
        id = 3,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2150, 
        image = "./images/guns.png",
    },
    { 
        id = 4,
        weaponName = "weapon_pistol",
        label = "HEAVY SHOTGUN",
        costCredit = 2570, 
        image = "./images/guns.png",
    },
}

AK4Y.Money = {
    {
        id = 1,
        label = "100.000 DOLLAR",
        costCredit = 100, -- Credit to be paid for the product
        inGameMoney = 100000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
    {
        id = 2,
        label = "200.000 DOLLAR",
        costCredit = 200, -- Credit to be paid for the product
        inGameMoney = 200000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
    {
        id = 3,
        label = "300.000 DOLLAR",
        costCredit = 300, -- Credit to be paid for the product
        inGameMoney = 300000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
    {
        id = 4,
        label = "400.000 DOLLAR",
        costCredit = 400, -- Credit to be paid for the product
        inGameMoney = 400000, -- In-game money to be given to the character after purchase
        image = "./images/moneyImage.png",
    },
}


-- do not change
-- do not change
-- If you want to close it, put it in the comment line
AK4Y.Customize = {
    {id = 1, label = "PRIVATE PHONE NUMBER", costCredit = 50, IType = "privNumber", image = "./images/phone.png"},
    {id = 2, label = "PLATE CUSTOMIZATION", costCredit = 50, IType = "customPlate", image = "./images/platee.png"}
}


```

{% endtab %}
{% endtabs %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.ak4y.com/scripts/ak4y-vipsystem/config.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
